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industrial areas actually look interesting and vivid If at least one of these points has always bothered you, then this mod might be something for you. There is no real control - a dirty industry lot might grow right in the middle of a high-tech area and cause the high-tech facilities to dilapidate with its pollution The resulting industrial areas look cluttered and unrealisticĮverything mixes wildly - modern and old, high-tech and heavy industry The lots themselves look boring and repetitive It addresses some of the most annoying shortcomings of Maxis' industrial lots: The Industrial Revolution Mod (IRM in short) is designed to make playing with industrial lots much more enjoyable. That I think is about all, no wait, there's a readme included. Triple click away for speedy rendering of SC4M maps. Place a ball bearing or other heavyish object on the F8 hotkey.
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Use only one(1) dat that matches one's resolution. two will not open a window on my machine here and are rather odd sizes 1400x1050, I have a couple of older IBM laptops with this resolution and 1680x945 This is the resolution of an 18" Toshiba laptop I have. So I decided to check what other custom resolutions would render complete large tiles and have made a set of nine custom buttons. I also tried 2048x1152 but SC4 could not open it as a window and in full screen did not look like the full 2048 and however rendered the large tile with the missing strip. As an aside scrolling in region view at this resolution in a window is back to normal without the jerky fits and starts I had been putting up with for years at 1280x1024. After reading Nonny's post I decided to try a 1920x1080 window and whatiya know? SC4 rendered the large tile perfectly. A window allow one to leave SC4 still running and do other stuff but more importantly, inside the window is running at native resolution, In my case 2560x1440, unfortunately SC4 will not run at this resolution too well.Īnyhow I have other windowed shortcuts 1920x1200 and alas the the missing terrain texture afflicts it.
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After reading a post by the Nonny moose it got me to thinking about resolutions suitable to render large tiles without the render bug, previously I have always rendered in a 1280x1024 window.
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